![]() I have a I5 10400 and a NVMe SSD tested to 1400 MB/s. But at very least it is very poorly written software. You can argue it's not a bug, since if you wait for the patch to apply, it works. There are reports like this for many other games though. Maybe it is a bug in the game itself, not in steam (Not sure who handle game patches, but I think it is steam). Originally posted by SysmiX:There are lots of reports of this issue online. If this is true, wouldn't my PC be writing it to the disk at about the same speed I am downloading? With some minor discrepancies, both sets of data match. It uses blue bars to show download speed and time, and a green line to track disk usage and time. The graph I am referencing is on the Download window of Steam. If it was putting more strain on my PC, and less on the server, wouldn't I see a drop in the download rate and either a spike or holding steady on the disk activity? An increase in download speed, an increase in disk activity. I run into the reduced download on all platforms listed, Steam, Epic, Origin, Battlenet, and Wargaming (Wargaming has always been a bit of a potato, but I have still noticed reduced performance) and the issue I am running into today is actually a fresh install of 3 games, Shadow of War, CoD Black Ops, and the Spyro Trilogy.Īnd in reference to the disk usage, my download and disk operation match on the Steam graph on the download screen.Ī reduction in download speed is reflected by a reduction in disk activity. The reason I ask about the time frame is that it has been a gradual reduction in download speed over several months. How long has this bug been affecting download? And is it only patches? Or am I a moron and the servers are actually my problem? I find that odd, considering I am having the same issue on multiple platforms(see * above) over the same period of time. ![]() ![]() My ISP says that it is not them, that I am having server issues. A desktop is turned on, not running anything, and same with one laptop, on but not running anything. ![]() Steam is the only program running, and I am the only PC using the internet at this time. This is with a hard connection, Ethernet cable from my modem to my PC, and WiFi turned off. Now, I have downloaded 50GB in about 4 hours, or 25GB in 2 hours, a significant increase. First to 27MB-ish, and now I am stuttering in between 0, ~500Kbs, 2-6MB, and every once in while I'll spike back up to the old 27MB-32MB range for a few seconds.Ī few months ago, I downloaded around 24GB in around 5 minutes. I would get consistent download speeds across multiple platforms (*Steam, Epic, Origin, Battlenet, Wargaming) for the entire duration of the download. A few months ago, I was getting approximately 32MB(megabyte) which makes sense, and was actually pretty darn good. If I purchased the next step up from Comcast like say the 50Mbps or even the 100Mbps would I actually get faster speeds from Steam and other sources or would I still be limited at the 1.5Mbps download regardless of my speed at this point? Somehow I think if I downgraded to Comcast's lesser speed my 1.5Mbps off Steam would also lower even though I would still have way more than said 1.5Mbps from Comcast.I have tested my internet connection on multiple different sites (ookla, direct link, handful of top google searches) and I am consistently getting around 260Mbps(megabit). Does my HD limit what I am getting with its write speed? Am I being limited somewhere in between on some server the info passes through? There has to be a reason both downloads suffer for this starting from my computer all the way to whomever I am downloading from. So then I started thinking of probable causes. I have seen this before, and I never actually thought about it. Now, following my conventional thought, I would in theory in regards to my bandwidth download from steam at the same 1.5 and get the full download speed from the other games site. I was downloading from steam and another F2P game off steam and from that games own site. However recently I noticed something when attempting to download from two separate sources. I assume that I can do those speeds only if the content provider can provide them. For instance, when I run a speedtest I am always around 25Mbps down, which is what I pay for. Anyways, I have always assumed that this number is more about what the content provider is able to send to me than what my own bandwidth is rated. My download speed when using steam seems to hover around 1.5Mbps and I have seen it up as high as 1.8Mbps and of course it dips too. So when it comes to my question I have only ever assumed I knew how it worked. Not so much where I could explain it all too you but enough that I build my own computers.
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